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To learn more about Fortnite, go to the Fortnite Wiki.

Fortnite is an online video game developed by Epic Games and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite: Save the World, a cooperative shooter-survival game for up to four players to fight off zombie-like creatures and defend objects with fortifications they can build; Fortnite Battle Royale, a free-to-play battle royale game where up to 100 players fight to be the last person standing; and Fortnite Creative, where players are given complete freedom to create worlds and battle arenas. The first two-game modes were released in 2017 as early access titles and Creative was released on December 6, 2018. Save the World is available only for Windows, macOS, PlayStation 4, and Xbox One, while Battle Royale and Creative released for those platforms, in addition for Nintendo Switch, iOS and Android devices.

While the first two games have been successful for Epic Games, Fortnite Battle Royale became a resounding success, drawing in more than 125 million players in less than a year and earning hundreds of millions of dollars per month, and since has become a cultural phenomenon.

Game Modes

Currently, Fortnite is distributed as three different game modes, using the same engine and has similar graphics, art assets, and game mechanics.

  • Fortnite: Save the World is designed as player-versus-environment game, with four players cooperating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like "husks". The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that help to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes.
  • Fortnite Battle Royale is a player-versus-player battle royale game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players airdrop from a "Battle Bus" that crosses the game's map. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and attack other players, eliminating them. Over the course of a round, the safe area of the map shrinks down in size due to an incoming toxic storm; players outside that threshold take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner.
  • Fortnite Creative is a sandbox game mode, similar to Minecraft in that players are given complete freedom to spawn everything that is within the game on an island, and can create games such as battle arenas, race courses, platforming challenges and more.

In the first two modes, players can use their pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very creative in designing their fortifications in Creative.

All game modes are set to be free-to-play titles, although as of 2019, Save the World is in early access and requires purchase to play. The first two games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in Save the World. V-Bucks in Save the World can be used to buy piñatas shaped like llamas to gain a random selection of items. In "Battle Royale", V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game's Battle Pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a "Battle Royale" season.

Save The World

The "Save the World" mode is described as a co-op sandbox survival game and is about exploration, scavenging items, crafting weapons, building fortified structures, and fighting waves of encroaching monsters. Tim Sweeney, Epic's founder, described the game as "Minecraft meets Left 4 Dead". The game plays in a third-person perspective and cycles between managing one's resources at a safe home base and then going out on missions to complete quests to collect resources and obtain rewards to advance the game's story.

In the meta-game, the player has an inventory of weapon and trap schematics, hero characters, defender characters, and support characters, along with collected resources. Schematics are used to construct weapons and traps when on the field. Hero characters represent characters from one of four classes that the player can use while on a mission, as well as used to undertake resource-gathering missions making them unavailable to use until they return from the mission. Defender characters can be summoned to help with defense but only if there are less than four players on a mission. Support characters are used to form various non-playable squads that provide passive bonuses to the player's attack strength, building speed, armor, and health, with additional benefits if the player can match certain characterization attributes within a squad. The player can spend different types of experience points and resources earned as mission rewards, from loot boxes (represented as llama pinatas), or other sources to level up and evolve schematics and characters. For weapons and traps, this generally boosts their effectiveness as well as unlocking additional attribute bonuses, while leveling up hero characters will unlock special skills the character has while in the field. Schematics and characters are generally assigned a rarity, which determines how much they can be leveled and evolved. A player's inventory of schematics and characters is limited, but players can opt to slot anyone they do not need into a collection book to gain rewards when certain collection sets are completed; use one or more of these schematics or characters to transform them into a new random item, or simply retire them to gain back experience points and other resources to free up the inventory slots.

The player also can spend skill points, earned by completing missions, and technology points, earned over time, to unlock new skills and technologies in the game's skill and technology trees. These can improve a player's base attributes, attributes that are shared with the other players while on missions, unlock higher levels of evolution for schematics and characters, open up new squad positions, or unlock general skills that players can use in the field. Collectively, the player's progress on these skill and technology trees, their squad composition, and their selected hero character make up the player's current "power level" which relates to what difficulty of missions the player should take and the game's matchmaking services. Also, players can review their current story progress and quests, which can include daily, side, and event quests, which when completed provide in-game currency or resources.

The mission is currently divided between four world locations, some available only after progressing far enough in the story, and special locations for timed events and for the Survive the Storm mode. Within a location are several possible mission areas that show the type of mission, the terrain it takes place on, its difficulty rating relative to the player's current power level, and whether the mission is currently under special "storm" conditions that throw random effects, like buffed husks or mini-bosses, into the mission but have potentially better rewards if completed. The player optionally can select a special site that automatically matches them with players at a similar power level and story progression on a random mission for added rewards.

Most missions take place on procedurally-generated landscapes. Most missions are based on locating site(s) representing the objectives on the map, build up fortifications around those locations, and then face off against several waves of husks that will try to destroy the objectives. During the completion of these missions, players are generally given a "storm forecast" to know where husks will spawn in as to enhance fortification in that direction, though this direction can change in more difficult missions. Other missions are time-limited, requiring the players to locate and help a number of survivors, build out several radar towers, or clear out a various encampment of husks scattered around the map before time runs out. These missions encourage the players to explore the map and farm for resources (either by searching objects or destroying them with an axe) used to build the fortifications, weapons, ammunition, and traps needed to defend or attack the husks. Players also frequently need to seek out bluglo, a special resource that does not carry over between maps to activate certain mission objectives. Some missions are considered a loss if the objective is destroyed or time runs out, while other missions allow the players to rework their fortifications and start their defense again if the objective is destroyed. Maps will frequently have optional objectives that are discovered through exploration, such as human survivors that need help. Completing these successfully earn immediate in-game rewards such as resources, weapons, and traps. Missions themselves may provide bonus objectives, such as completing the mission within a certain in-game period, using a limited number of fortification pieces, or saving more survivors than the minimum necessary, which affects the quality of rewards the players receive after the successful completion of the main mission.

During missions, players can make their fortifications from one of three base materials (wood, brick, and metal), and in a number of configurations, including floors, ceilings, walls, stairs, and ramps; players have the ability to edit these for more configurations, such as adding a door or window to a wall. Each fortification part can be upgraded with more resources of the same type to improve their durability, and when they are damaged, it can be repaired by spending additional resources. Traps, which have a limited number of activation before they fall apart, can be placed on floors, walls, and ceilings, and arranged in means to make them more lethal or effective against husks. Traps may also include beneficial resources for players, such as healing pads, defender posts, and launch pads. Similarly, players can use a range of weapons but these have limited durability that drops as they are used or as a penalty if the player should be downed by husks and need to respawn without the help of allies. Players can construct new weapons, ammo, and traps from gathered resources, or find these from searching containers across the map. During missions, the game progresses through an accelerated day-night cycle; during the day, the husks are more passive and do not generally pose immediate threats, while during the night, bands of husks may spawn in and will aggressively seek out players.

One unique mission type is Storm Shield Defense missions. In each of the four world locations, the player is allocated a map that remains persistent, representing the site where their base's storm shield generator is placed, and in the storm mode, the player must return to this map to expand the storm shield, requiring them to add a new objective to defend successfully to continue the story. At any time, the player can enter this map without starting the defense mission, and use their carried-over resources to build out the fortification and traps, or add resources to a special storage area for this map.

Fortnite is also able to offer themed-events with a unique progression line, new locations, and rewards based on those themes. The first such event was its Halloween event, "Fortnitemares", that offered Halloween-themed heroes, characters, weapons, and traps (usable outside of the event) by completing numerous objectives.

Battle Royale

The main gameplay for Fortnite: Battle Royale follows the battle royale genre's standard format: up to 100 players skydive then deploy a glider from the floating bus, known as the 'Battle Bus' onto a consistent map, which includes random distribution of weapons, shield, and other combat support features. The goal is to be the last player (or team, if playing in duos/squads) alive by killing or avoiding other players. Over time, the game's safe zone (representing the eye of a storm that is ravaging the world), decreases in size, and players caught outside the zone will take damage, potentially dying. This directs the surviving players into tighter spaces, forcing player encounters. Players can loot defeated enemies for equipment. Random supply drops will occur during a match, providing random weapons and items. Like in the original Fortnite game, Fortnite Battle Royale plays in a third-person perspective.

Fortnite Battle Royale's primary distinction from other battle royale games is the building system. Nearly all objects in the environment can be broken down into materials (wood, stone, and metal), which can then be used to build fortifications of limited durabilities, such as walls, ramps, floors, and roofs. These objects may be used to help traverse the map, protect the player from gunfire, or slow down the progression of other players.

The game is free-to-play, supported by microtransactions that allow players to buy "V-Bucks", the game's internal currency. V-Bucks are also shared with the main Fortnite "Save the World" game, which offers players the opportunity to earn V-Bucks by completing missions or daily quests. V-Bucks can then be used to buy cosmetic improvements to the player (heroes, character and weapon skins, and emotes). V-Bucks can also be used to buy Battle Passes which accelerate the rate that a player increases their Tier within the game's "seasons" (each season lasting a few months). By raising their tier, they gain automatic rewards of cosmetic items typically around a theme. Players can still increase tiers without a Battle Pass, albeit at a slower rate.

Season 1: Classic

Season 1 started on October 25, 2017, and ended on December 13, 2017. The season was the start of the first-ever Item Shop and the season shop that only lasted until the end of Season 1. The lobby background was Halloween-themed to celebrate Halloween in 2017, and also featured "Fortnitemares"

Season 2: Medieval & Disco

Season 2 started on December 14, 2017, and ended on February 21, 2018. Fortnite Season 2 was the start of changing the entire Battle Royale game. Since the start of Season 2 on December 14, 2017, the lobby background became Christmas-themed for a part-time, the Season Battle Pass made a debut and in-game map changes. Season 2 was themed around Medieval and Disco, according to character outfits that were given. The Battle Pass featured 3 knights (Blue Squire, Royale Knight, and Black Knight) and a single Disco-themed character (Sparkle Specialist). The Item Shop also themed around Disco and Christmas-themed outfits to celebrate Christmas in 2017. On January 18, 2019, the Battle Royale map was given 5 new locations, Haunted Hills, Junk Junction, Shifty Shafts, Snobby Shores, and Tilted Towers.

Season 3: Outer Space

Season 3 started on February 22, 2018, and ended on April 30, 2018. The storyline began around this season with players spotting a comet (later revealed to be a meteor) in the sky. Many players speculated that the meteor would hit and destroy Tilted Towers, and it did, destroying one of the central buildings by a small meteor. As Season 4 begins, a big meteor got rid of Dusty Depot and turning it into Dusty Divot.

The game's user base increased around this season.

Season 4: Brace For Impact

Season 4 started on May 1, 2018, and ended on July 11, 2018. In Season 3, we saw a meteor, with pieces of the meteor falling down to the island changing the landscape. The largest piece of the meteor struck and destroyed Dusty Depot, leaving a giant crater in the ground.

The meteor left behind Hop Rocks, which when consumed, gave players the ability to jump very high. While cleanup efforts begin in other areas of the map, a military base is set up in Dusty Divot to excavate the meteor as it seems that an entity is inside. Meanwhile, a group of actors films a superhero movie where one of the meteors hit the abandoned prison POI causing super villain Omega to escape. Carbide finds out and plans with his superhero team to stop him. After the movie ends filming, the set is abandoned. Meanwhile, the excavation of the meteor takes a long time and by the time its finished, Dusty Divot had been overgrown with grass and trees. The Visitor, a robotic entity from space, exits his pod that was located inside the meteor and relocates to the Omega Villian Lair set that was used for the movie. He turns the prop rocket into a real rocket using Hop Rocks and pieces of the meteor to collide the Fortniteverse and our universe together.

The Visitor launches the rocket and disappears. The rocket at first launches up and then descends down and heads to strike Titled Towers but opens up an interdimensional rift and goes through it. Through another rift, it reappears and traverses the map before rifting again. It opens up one more final rift and physically cracks the sky, causing the Fortniteverse and our universe to collide. Rifts begin to open up around the map and suck landmarks in such as the Tomato Head and Durr Burger. Season 5 began at this point.

Season 5: Worlds Collide

Season 5 started on July 12, 2018, and ended on September 26, 2018. The rifts opened up by the Visitor's villainous rocket change the weather of the Earth causing Moisty Mire to dry up and become a dessert. A town is built there.

Meanwhile, in the real world, the Durr Burger from Fortnite has landed in the California Desert. A vandal simply known as Drift is spraypainting his mask on it when the rifts suck him, the burger and his ATK cart back into the Fortniteverse. Brite Bomber and her friends show Drift around the island. Drift, at first confused, takes a liking to the area and decides to stay. Later in the Season, the Tomato Head and a huge Temple appear and crush the old Pizza Pit building.

Meanwhile, the crack in the sky, which has grown since it was created, begins to shrink and turn purple. It eventually shrinks to a tiny hole in the sky and begins to strike and destroy cacti by Paradise Palms. It strikes all of the cacti and spawns a giant purple cube-shaped entity. The entity is nicknamed Kevin by fans of the game. Kevin begins moving through the map, creating magnetic domes and leaving mysterious runes behind.

After imprinting seven of these, Kevin travels to Loot Lake, enters the water and dissolves. The water in Loot Lake turns purple and bouncy as a result. It later on floated and took the Loot Lake house with it, creating Leaky Lake. Season 6 began at this point.

Season 6: Darkness Rises

Season 6 started on September 27, 2018, and ended on December 5, 2018. The runes that were created by Kevin the Cube in Season 5 corrupt the area around them, and spawn Shadow Stones. Kevin reforms attach to the Loot Lake bedrock and rise out of the air, leaving a giant hole and vortex in Loot Lake and creating a giant floating island with the house on top of it.

Not long after, the island began moving to the runes and activating them. After it finished activating the final runes, it lifted all the runes out of the ground and draws them to it. Kevin then absorbed all the power and energy put of them and dropped them to the ground. It then headed back to Leaky Lake and started to absorb power out of the vortex.

Soon after, Kevin shooter up a purple beam of light to the sky and created a huge portal. Then it blew up the island it was holding (destroying the house) and the pieces of Kevin that had grown around the house as Kevin activated the runes flew all over the map and began spawning Cube Monsters. These monsters could be killed for shield and loot. Kevin also created smaller Cube Fragments. Later, Kevin's outer shell began to crack and continued to crack throughout the week until eventually, the outer shell fell off. Starting from then, every hour Kevin would drop some Nexus liquid into the vortex.

On November 4, during a live event, the final Nexus dropped and Kevin began spinning rapidly and charging up until it finally exploded and destroyed the entire Fortniteverse. The souls of every skin ended up in The Inbetween, which held every universe in existence. A rift then appeared and turned into a butterfly, and every player in the server had one. The butterfly flew around for a while before it touched every player recreating the universe and island. The pieces of the floating island have overgrown with grass and fell to the ground and Kevin's remains are located in the center of Leaky Lake, marking the end of the current storyline.

Later, Tomatohead created an army of former Durrr Burger employees and attacked Durrr Burger with roaches, forcing the restaurant to close for good. Durrr Burger, wanting revenge, created its own food truck and went to war with Pizza Pit. The two food trucks moved throughout the map. Currently, the food trucks are located in Retail Row. Meanwhile, a robot named A.I.M jumped out of a plane and landed at Flush Factory. He made his way to Leaky Lake, spying on townspeople and later to a dance party at Tilted Towers.

Late in the season, an Iceberg with a castle on top was floating towards the island. It ended up covering some of our favorite POIs on impact. Sgt. Winter arrives as he is bringing his allies and planes as Season 7 begins.

Season 7: You Better Watch Out

Season 7 started on December 6, 2018, and ended on February 27, 2019. Season 7 starts a new storyline, separate from the storyline that had been happening since Season 3. The Iceberg spotted in late Season 6 collides with the island bringing a brand new area to the map. A few Holiday skins are watching TV in a cabin when they witness this happen. Though, at first excited, a battle-hardened Santa Claus and several Slushy Soldiers appear on top of the iceberg and declare war. However, this war isn't due to the people of the island. It's due to an evil skin named The Ice King who lives on his castle on top of the Iceberg.

Shortly after, A.I.M. finds a girl named Lynx and invites her to live with it at Frosty Flights, a new base that A.I.M. has setup. Meanwhile, TomatoHead and Durr Burger continue their food war with Durr and Tomato setting up a shop at Retail Row, the latter being due to Greasy Grove (where the original Durr Burger was located) being flooded by Viking Village and then frozen by the Ice King.

The Iceberg starts to melt, revealing a sword named the Infinity Blade, owned by the Ice King. Players could use this sword as a melee weapon. However, the weapon was vaulted due to it ruining a competitive million-dollar tournament. It can be assumed that Ice King lost the sword.

Sometime after that, a weather warning and a countdown appeared on all of the TVs in the Island, around that time an Ice Sphere appeared over where the sword used to be, on Polar Peak, and after a while, it was possible to see that the Ice King was inside the Sphere. On January 19, 2019, the Ice King broke out of the sphere and covered the entire Island in snow and Ice Monsters appeared on the island.

Season 8: X Marks The Spot

Season 8 started on February 28, 2019, and ended on May 8, 2019. Wailing Woods explodes and is replaced with a volcano that was summoned by The Prisoner. Pirates also find the island, raid and destroy and take over Lazy Links, replacing it with Lazy Lagoon, and Sunny Steps. Wind holes and lava (presumably connected underground to the Volcano, the source) begin to appear around the North-Eastern area of the island. The unlucky building at Tilted Towers is repaired (again). Later on, in the season, the pirates take over Snobby Shores and the government arrives in helicopters to dig up Loot Lake. The main Season 5/6 villain known as Kevin the Cube’s remains are destroyed. A bunker is then revealed. Dig sites appear across the map (most prominently the neglected Dusty Divot). Eventually, all these dig sites are revealed to be filled with lava, confirming the instability of the island, due to the volcano.

Near the end of the season, the Loot Lake bunker opens up, revealing the Vault and the NEXUS (Kevin’s son) to be down there. Players vote on a weapon to be unvaulted and the Drum Gun is chosen, to some delight and dismay. After returning to the map, The Volcano erupts and volcanic rocks strike and destroy the eastern part of Retail Row, Tilted Towers (surprisingly, everything but the ever-so unlucky building), as well as cracking the ice beneath Polar Peak.

Season 9: The Future Is Yours

Season 9 started on May 9, 2019, and ended on July 31, 2019. In the Season 9 trailer, Peely and Jonesy were fleeing from the erupting volcano and fortunately ended up finding a bunker just in time, leaping inside without thinking. The two have fun in a bunker, play arcade games and some physical training, only to find after all that that there is virtually no food in the entire bunker. An unknown amount of time later, a rooster mecha, revealed in the Battle Pass to be called Sentinel, opens the bunker to find Bunker Jonesy drinking from a Peely smoothie. Bunker Jonesy leaves the bunker and meets up with Rox, Vega, and Sentinel and much to shocks, sees a futuristic Tilted Towers, back from the ashes with the name Neo Tilted along with a blimp that says ”The Future is Yours”. The map changes not shown in the cinematic trailer, Retail Row is now Mega Mall and a 'Pressure Plant' which is the result of the excavation of the volcano after its eruption at the end of Season 8.

As the countdown above the Sky Platforms goes down to 0, the 'Final Showdown', the battle between the Mecha and the Monster begins. The Mecha and the monster fight against each other during the event, and Mecha eventually pulls the statue in Neo Tilted out, which is revealed to actually be a sword, which is used by the Mecha to kill the monster. Not many map changes are made due to the upcoming Fortnite World Cup. The only important map change is the Zero Point sphere in Loot Lake, as it starts destabilizing after the Mecha cracked it during the fight to get some power. The sphere later explodes at a point in time between the end of Season 9 and the start of Season X.

Season 10: Out Of Time

Season 10 started on August 1, 2019, and ended on October 13, 2019.

This explosion took Jonesy to a recap of the storyline in its entirety, including the Battle Bus, the rocket launcher, the Volcano and its meteors, Fishstick being trained by Y0ND3R, Kevin the cube hit by the butterfly, the birthday gift box from the birthday events, a Christmas tree, Eternal Voyager and Sparkle Supreme, the radio from Season 5, a Drift-created Durrr Burger, the B.R.U.T.E., the bass fish, the desert motel sign, a Team Monster sticker, the bunker's turntables from Season 9, the Durrr Burger arcade game, and finally Peely, who has his eye on him after the smoothie incident. There's also the Dragoncrest back bling next to Jonesy. Straightly after that, Jonesy goes back to the island. Jonesy appeared near the returning Dusty Depot seeing the meteor about to hit it back in between Seasons 3 and 4. But this time, the meteor froze for the sake of the season and exploring what’s inside (what’s first seen in the S10 / X Battle Pass trailer). Some locations from Season 9 are still there because the meteor came from the sphere (unlike rumors that we are going back to any of the OG seasons). Season 10 / X officially started at this point.

The Visitor’s capsule from Season 4 can be seen in the meteor, which is actually opened, thus letting him escape. He uses Dusty Depot to make Rift Beacons to make Rift Zones that can alter some POIs. To know more about the map changes, go down to take a look at it. Meanwhile, the meteor is moving slowly to where it exploded originally in Season 4 to make Dusty Divot. On Week 7, Dusty Depot’s white warehouse became a storage for a new rocket for this season‘s main event. On September 23, 2019, the rocket is finished and it’s ready for launch at the end of the season.

The End is referred to as the launching of the second rocket in Fortnite. It started with, of course, the rocket launch in Dusty Depot. It continued to launch until it created a new in the sky. It then disappeared, the rifts that appeared on top of the Rift Zones appeared to be cracking some more. Then the rocket appears in one of the rifts and move down to the island and made a rift. Then more rockets appear on the rifts (which appear to be from The Seven), and all moved along the island until one rocket made a rift while the others joined. Then they made a rift behind the meteor to make another rift in front of it, this is to make a loop for the meteor to move to the rift. Then a laser is pointing at the Zero Point sphere and gets inside while the players are knocked back. Then the rockets appear with the meteor moving straight down to the sphere. The rockets escape the island while the meteor squishes the sphere-of-influence made by the Zero Point and finally, destroys the Zero Point sphere. Everyone has knocked back again and sucked into the Zero Point sphere, along with the island, and even the game. Even the lobby can experience being sucked into the sphere, causing The Blackout / Black Hole. It ended with a black hole and an "Exit" button on PC, a "Return to Party Hub" button on mobile, or no buttons on the console, and it stayed like that for 2 days until Chapter 2: Season 1 started.

During those 2 days, signing-in to the game will result in a cutscene that ends the same way as the event, all leading to the same black hole. You can’t play Battle Royale, Save The World, and Creative until Chapter 2 started. The black hole is just a single element that made players speculating about Chapter 2’s start date and the end (like literally) of Fortnite. Numbers started to appear secretly around the black hole. Taking those numbers and matching them with the words in the 6 Visitor tapes will result in a message.

Chapter 2: Season 1: A New World

Chapter 2: Season 1 started on October 15, 2019, and ended on February 19, 2020. The Black Hole fades away and bursts, causing a big bang that presumably re-created the Fortnite universe. The characters are taken to a new island and a new storyline begins immediately. A plane has crashed near Sweaty Sands and 4 new characters are introduced: Turk, Journey, 8-Ball, & Rippley, who are part of the E.G.O Team. They venture into the new world, walking along the river dam near Slurpy Swamp, fish for weapons, and, at Steamy Stacks, Rippley drinks Kevin-contaminated water. After that, they climb Mount Kay to see the entirety of the new map. But their attention is turned to an incoming Battle Bus. All the new skins and old favorites have a dance party as Jonesy hops out of the bus. When Jonesy hops out of the bus, Chapter 2's opening song starts to play, which is "Ruckus" by Konata Small. You are now brought to a solo match against players and bots as Jonesy in your First Drop.

In the Eye Land, some props are starting to turn into gold, probably referring to King Midas, who can turn anything into gold.

Chapter 2: Season 2: Top Secret

Chapter 2: Season 2 started on February 20, 2020. Eye Land became The Agency with Midas as the leader. Lynx is running from an army of Sledges, upon being activated, she puts on her catsuit and kills the hunters. Peely is drinking some Slurp Juice, but like Lynx, he puts on his agent suit through a trapdoor. You can also see Deadpool making an appearance for a brief amount of time. Bendie was caught by Brutus in Lockie's Lighthouse, and due to the call, Brutus has to let go of Bendie, causing him to fall. The journey is joined with Turk, Rippley, and 8-Ball in a Motorboat, but Journey has to get out due to the activation. Bushranger is using camouflage but reveals the wood art as it is called to arrive at The Agency.

Midas is joined with Meowscles and the new members. Also in The Agency but not shown in the trailer are TNTina and Skye.

Creative

A creative mode launched on December 6, 2018, coincident with the start of Season 7 of Fortnite Battle Royale. Here, each player has access to a private, persistent island on which they construct buildings and add and manipulate objects as desired. Players are able to invite friends to this island, and participate in unofficial games such as race tracks or jumping courses. Initially, only players who bought the Battle Pass could get their own private island, but players who didn't purchase it got access to this game mode for free on December 13.

Reception

With all modes of Fortnite still considered to be early access, journalists have yet to provide comprehensive reviews of any mode.

The Save the World mode achieved over one million players by August 2017, just prior to the release of Battle Royale.

Fortnite Battle Royale became a significant financial success for Epic Games, leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode, and by June 2018, just after the Nintendo Switch release, had reached 125 million players. Revenue from Fortnite Battle Royale during the first half of 2018 had been estimated in the hundreds of millions of dollars per month, with total 2018 revenue estimated at $2.4 billion by analysis firm SuperData Research.

Fortnite Battle Royale has also become a cultural online phenomenon, with several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations. A notable streaming event in March 2018, with streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, broke viewership records for Twitch to date, and led to Epic arranging a Fortnite Battle Royale pro–am with 50 pairs of streamers and professional players matched with celebrities at E3 2018 in June 2018. Epic Games has developed organized esports competitions around Fortnite Battle Royale, such as the inaugural US$30 million Fortnite World Cup tournament that took place in July 2019.

There has also been growing concern over Fortnite Battle Royale's draw toward young children, emphasized with the release of the mobile client. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite. Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children.

Awards

In 2017, the game was nominated for "Best Co-op Game" by PC Gamer,[33] and for "Best Spectator Game" by IGN.[34] In 2018, the game won the award for Best Ongoing Game by PC Gamer[35] and IGN,[36] the latter of which nominated it for "Best Nintendo Switch Game", "Best Mobile Game", and "Best Action Game".[37][38][39]

Year Award Category Result Ref(s).
2017 The Game Awards 2017 Best Multiplayer Nominated [40]
2018 16th Visual Effects Society Awards Outstanding Visual Effects in a Real-Time Project (A Hard Day's Night) Nominated [41][42]
21st Annual D.I.C.E. Awards Outstanding Achievement in Online Gameplay Nominated [43][44]
SXSW Gaming Awards 2018 Excellence in Multiplayer Nominated [45][46]
Excellence in Gameplay Nominated
14th British Academy Games Awards Best Evolving Game Nominated [47][48]
Best Multiplayer Nominated
2018 Webby Awards People's Voice Award for Best Multiplayer/Competitive Game Won [49]
Game Critics Awards 2018 Best Ongoing Game Won [50][51]
Develop Awards Best Animation Nominated [52][53]
Teen Choice Awards Choice Videogame Won [54][55]
BBC Radio 1's Teen Awards Best Game (Fortnite Battle Royale) Won [56]
Golden Joystick Awards 2018 Best Competitive Game Won [57][58][59]
Mobile Game of the Year Nominated
Ultimate Game of the Year Won
The Game Awards 2018 Best Multiplayer Game Won [60][61]
Best Mobile Game Nominated
Best Ongoing Game Won
Best Esports Game Nominated
Gamers' Choice Awards Fan Favorite Game Won [62]
Fan Favorite Multiplayer Game Won
Fan Favorite eSports Game Won
Fan Favorite Battle Royale Game Won
Fan Favorite eSports League Format (Community Skirmishes) Won
Australian Games Awards Multiplayer/Online Title of the Year Won [63]
Mobile/Handheld Title of the Year Nominated
Shooter of the Year Nominated
Game of the Year Nominated
2019 22nd Annual D.I.C.E. Awards Online Game of the Year Won [64][65]
National Academy of Video Game Trade Reviewers Awards Engineering (Fortnite Battle Royale) Nominated [66][67]
Game, eSports (Fortnite Battle Royale) Won
SXSW Gaming Awards 2019 Excellence in Multiplayer Won [68][69]
Most Evolved Game Nominated
Most Promising New eSports Game Won
Mobile Game of the Year Nominated
15th British Academy Games Awards Evolving Game Won [70][71]
Mobile Game of the Year Nominated
Famitsu Awards Excellence Prize Won [72]
Italian Video Game Awards Best Mobile Game Nominated [73]
Best Evolving Game Won
eSports Game of the Year Nominated
2019 Webby Awards Best Multiplayer/Competitive Game Won [74]
Game Critics Awards 2019 Best Ongoing Game Nominated [75]
Golden Joystick Awards 2019 Still Playing Nominated [76][77]
eSports Game of the Year Won
The Game Awards 2019 Best Ongoing Game Won [78][79]
Best Community Support Nominated
Best eSports Game Nominated
Best eSports Event (Fortnite World Cup) Nominated

References

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External Links

Subscriber milestones

Note: the following dates are according to SocialBlade. Dates may vary by ~1 day (2 days if you live outside of North America) due to differences in time zones.

  • 1 million subscribers: April 7, 2018.
  • 2 million subscribers: June 7, 2018.
  • 3 million subscribers: August 10, 2018.
  • 4 million subscribers: October 27, 2018.
  • 5 million subscribers: March 8, 2019.
  • 6 million subscribers: July 18, 2019.
  • 7 million subscribers: July 31, 2019.
  • 8 million subscribers: November 20, 2019.

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