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Inside, we are all Sloth.

―Newgrounds profile

Innersloth is an American game development studio based in Redmond, Washington known for creating Among Us and the Henry Stickmin series.

The development team consists of businessman and programmer Forest Willard, game designer and animator Marcus Bromander (also known as PuffballsUnited), artist Amy Liu, and community director Victoria Tran.[1]

The developer team persevered when their product did not find success immediately after game release, and waited and adapted their strategy. Innersloth faced growing challenges after rapid success and increased popularity from August to December 2020, about two years after its release.[2]

Games[]

Among Us[]

Their most famous game is Among Us. It was originally released in 2018, but was not very known to the public until 2020, where it became highly popular among lots of people, mostly young teens.[3] Ever since it's popularity grew rapidly in 2020, Among Us had received millions of downloads along with the game becoming the subject of various memes, and the word "sus" (short for suspicious) was heavily used due to the game's rising popularity.[4][5]

In 2022, Among Us as a game and the Among Us community started to die down. Among Us has gone down to early 2020 levels, where its fame had not risen up too high.[6]

Henry Stickmin[]

Besides Among Us, Innersloth is also known for the Henry Stickmin series, which is a series of classic-styled games where the main character is Henry Stickmin and the player can choose the adventure that Henry will go using the options the game gives them, with many different endings depending on the options the player chooses. They were originally Adobe Flash games made by Marcus Bromander, otherwise known as PuffballsUnited. In August 2020, the games were remastered and compiled into a collection (alongside a new and final game, Completing the Mission), and is available on Steam.[7]

Channel milestones[]

Note: The following dates are according to Social Blade. Dates may vary by one or two days due to differences in time zones.

Subscriber milestones[]

  • 100,000 subscribers: October 23, 2020
  • 200,000 subscribers: December 6, 2020
  • 300,000 subscribers: December 12, 2020
  • 400,000 subscribers: December 14, 2020
  • 500,000 subscribers: December 17, 2020
  • 600,000 subscribers: January 2, 2021
  • 700,000 subscribers: March 31, 2021
  • 1 million subscribers: September 22, 2023


Video view milestones[]

  • 10 million views: September 20, 2020
  • 20 million views: October 28, 2020
  • 30 million views: December 9, 2020
  • 40 million views: December 16, 2020
  • 50 million views: January 5, 2021

Trivia[]

  • They were originally going to release a sequel to Among Us, named Among Us 2, but the original game blew up rapidly so they stuck with the original game.[8]
  • They have many other games that are unreleased with the exception of two games, Dig2China and Dig2China Free, both of which they have released.[1][9]
  • The Airship map from Among Us (which is based on the titular Airship from Infiltrating the Airship from the Henry Stickmin series) was introduced on December 10, 2020 and was released on March 31, 2021.[10][11]
  • Among Us was revealed to be on PlayStation 4 and soon to be released on PlayStation 5.[12]
  • Among Us is made in Unity.[13]

References[]